Politics and Political Economy of Educational Technology (ETEC 511)

Politics and Political Economy of Educational Technology

Brief Summary of Discussions

  • defining terms like politics and educational technology;
  • taking an international turn to analyze the role of competition in the educational field;
  • examining whose interests were being served within the politics-business-education relationship;
  • questioning the framing of media technologies and their relation with apathy;
  • pondering the efficiency of appropriate technology, while avoiding marginalization;
  • wondering whether there was an actual “masculinization” of the Internet as opposed to a “feminization” of it;
  • considering people with pacemakers as cyborgs ;
  • speculating: Does “open access” offer a more viable and efficient use of technology?
    Some interesting themes: (inspiration for you final essay!)
  • Politics: Definitions range from maintaining power to avoiding social chaos.
  • Relativity: […] teaching and learning technical skills may be seen as a success by one teacher if students learn to use a word processing program. However, it may be a failure to another [whose focus is on] the development of social-technological competency.
  • Value of higher education: […] “Knowledge/education has to come from somewhere and not everything is available on the internet”.
  • Innovation: Technological innovations arise out of social needs as well as academic research and capitalist endeavors.
  • Education as a commodity: […] is education becoming a product, a phase/system that one goes through; versus an individual investment to develop personal skills/abilities?
  • Impermanence of online resources: Messages/products/projects are hardly different from paper-based creations adorning classrooms, but that are soon taken down.
  • Apathy: While men are busy watching the football league and women watch their soaps all day long, governments are overturned, military forces take over or corrupt politicians drive countries to near bankruptcy.
  • Media literacy: In the absence of critical media literacy, people merely become passive absorbers of messages delivered in a content “entertaining for the brain”.
  • Cyber cultures: Are gender preferences related to the online environments they visit?

Open Philosophy (ETEC 511)

Open Philosophy

  • …the benefits need to be weighed against the disadvantages.
  • Does open access offer a more viable and efficient use of technology? If so, then it should be utilized.
  • However, if its use is based on the notion that is simply to oppose consumerism and the commercialization of technology, than perhaps other options should be explored.

Reliance on Technolgy (ETEC 511)

Reliance on Technolgy

  •    our reliance on technology has enabled some technologies to become an extension or part of one’s self 
    • Pacemakers “use electrical impulses, delivered by electrodes contracting the heart muscles, to regulate the beating of the heart” (Wikipedia, 2008).
    • We may not necessarily consider people with pacemakers as cyborgs but according to the cyborg definition, they are a “hybrid of machine and organism
  • Stelarc (performance artist who takes our reliance on technology to a more extreme level by exploring how the body relates to technology)
  • “Bodies are both Zombies and Cyborgs… we have always been coupled with technology… We fear the involuntary and we are becoming increasingly automated and extended.

Feminism & technology (ETEC 511)

Feminism & Technology

  • What is: “masculinization” of the internet?
  • Feminization: rise of social networking on the internet to women
  • Jobs that were only done by men, are now also performed by women.
  • MMI ( man machine interface ) now it is called HMI ( human machine interface )
  • Think Oprah
  • the feminization and masculinization of the Internet is not generally noticeable
  •  if the Internet was broken down into specific cyber cultures, then the differences would be apparent like in gaming cultures that tend to be more male-oriented.
  • Do women (or men) mask their gender based on the types of online environments they visit?

Appropriate Technology (ETEC 511)

Appropriate Technology

  •  … appropriate technology in the field of graphic design is something cost-effective, easy to implement/distribute and easy for users to grasp/understand.
  • The use of technology in a manner that does not marginalize nor magnify other tools or methods within education. It complements other areas of education (for me, mainly the developmental, social and cognitive aspects of learning) and works in conjunction with them to attain a common goal.
  • In a remote school where access to resources is limited:

o   chalkboard

o   overhead

o   trolley with my laptop,

o   speakers,

o   projector

o   PowerPoints that have video, sound, and internet links embedded.

o   This method brings the world to students

The Black Box (ETEC 511)

Black Box

  • Television and other media technologies can cause apathy at home because they have the tendency to give us a “framed” picture of something happening abroad.
  • … you can watch television critically, read critically and interact online critically, but that it requires a literacy in each medium, as well as a desire to create/participate/control, versus just passively interacting without thinking.
  • In the absence of critical media literacy, people merely become passive absorbers of messages that are delivered in a content that’s “entertaining for the brain”.
  • The people who watch these TV programs and are entertained by them are, as you put it, consumers. So it’s understandable that when they go online that they will continue their same habits. They are not likely to participate in, as Erin stated, a global knowledge – sharing platform.
  • While men are busy watching the football league and women watch their soaps all day long, governments are overturned, military forces take over or corrupt politicians drive countries to near bankruptcy.

Definitions: politics, technology, educational technology (ETEC 511)

Politics, technology, educational technology

DEFINITIONS

Thoughts related to:

Politics:

  • social relations
  • gain authority
  • power
  • systematic decision making
  • isn’t limited to “government” or governing bodies
  • process to maintain a level of order (or standard)
  • § “red tape”
  • § “bureaucracy”… often to avoid chaos or disorder

Technology:

  • body of knowledge used to create
  • process
  • modification of environment to suit human needs and desires

Education:

  • gradual process
  • acquiring knowledge
  • “basic skills”
  • § in reference to “basic life (survival) skills”
  • § “cultural/societal survival skills”

Educational Technology

  • tools (artefacts)
  • acquisition of cultural values
  • process
  • includes informational technology used in the delivery of educational materials
  • facilitates learning

•·         application and evaluation of systems and techniques for knowledge creation in and between humans

Food for thought:

[…] Teaching and learning technical skills may be seen as a success by one teacher if students learn to use a word processing program.

However, the same outcome may be a failure to another teacher (or student) if their perspective views word processing as secondary to the development of a knowledge community on a class wiki, which is a technical competency in the form of a social-technological process.

The politics of Educational Technology (ETEC 511)

The politics of Educational Technology

POLITICAL QUESTIONS:

  • Citizens want technologies to work:
    • Easily; ecologically; effectively ; equitably; etc.
  • What happens when public institutions favor corporate or commercial interests rather than the aspirations of average citizens?
    • Examples of corporate interests:
      • control and expansion of markets and profits;
      • displacement of labour for capital;
      • mass consumption;
      • etc.

 Key players:

  • Educational technology advocates often present technology as neutral: “technology is just a tool”.
  • Critiques argue that educational technologies are not “neutral instruments of progress”.
    • The black box (Winner 1993):
      • Designers see it from insid
      • Public sees it from outside
      • No one experiences a sense of ownership / responsibility and this creates apathy.

VIDEO – PLEASE WATCH: Technology Has Surpassed Humanity

Actor: Peter Finch (as: Howard Beale, the “Mad Prophet“)

Thought questions:

1.      Is television an appropriate metaphor for the “black box”?

a.      Does it create political apathy? In what ways?

b.      Does educational technology have the same effect via computers, games, various “addictive” software, etc.?

Politics and Political Economy of Educational Technology (ETEC 511)

Politics and Political Economy of Educational Technology

VIDEO: Charlie Rose – Susan Hockfield, the president of M.I.T. (4 min.)

Interviewee:
Susan Hockfield: MIT President
Biography: http://web.mit.edu/hockfield/biography.html

SUMMARY OF VIDEO: MIT President

What happens when a country’s political agenda downplays international competition in the field of technology and education?

  • is higher education what will bring about technological innovation?
  • the problem is sociological as well as political
  • technological innovation more rooted in culture and sociology than education
  • technical innovation can come from the basements and rec rooms of middle America (or wherever).
  • Technological innovations arises out of social causes and needs as well as academic research and capitalist endeavors
  • Importance of innovations:
    • will be given to the innovations which meet societal needs
    • Bill Gates never graduated and his innovations met needs and, it could be argued, created greater social needs
    • the basement meets the university
  • research investment in higher education is important.
  • Business/entrepreneurs/institutions/gov’t will (at least those that can) invest more (being slightly risk averse) in research that has promise for a host of reasons, including reputation and even credentials
  • When there is only room for growth (like in Asia), it is easy to identify the successes that have been occurring. Conversely, the United States is struggling with not only maintaining the high standards that have been set post-World War II, but they are dealing with a more competitive global environment.
  •   perhaps education is being turned into a product or experience in the United States, more a phase/system that one goes through, versus a serious investment by an individual into developing their skills/abilities in a specialty area.
  •   American companies have historically had the means to pay to get the best and the brightest, and the marketing know-how to sell the product to their own citizens, and the rest of the world. I think the challenge for the United States in the future is going to be how to compete on a more level playing field with other countries that have done quite well with globalization, and continue to strengthen as time goes on.
  • “the knowledge/education has to come from somewhere and not everything is available on the internet”.

Politics and Political Economy of Educational Technology (ETEC 511)

Politics and Political Economy of Educational Technology

Definitions:

POLITICS: Webster online

The art or science of government

  • concerned with guiding or influencing governmental policy
  • concerned with winning and holding control over a government

EDUCATION:

Includes teaching and learning; its aim is knowledge acquisition in the form of:

  • basic skills,
  • technical competencies,
  • critical thinking,
  • ethical development
  • artistic development

TECHNOLOGY:

The process by which people modify nature to fulfill:

  • Their needs
  • Desires

EDUCATIONAL TECHNOLOGY:

One Laptop Per Child (ETEC 510)

One Laptop Per Child

I found it very interesting to read that India had decided not to buy any $100 laptops, saying it preferred to spend the money on teachers and more traditional teaching tools.

Also, their skepticism in regards to the pilot project is definitely valid. If we are to “design social futures”, as we read in the Harvard Educational Review, we need to know where we are going before implementing technological changes, especially when it affects many countries.

What made me wonder?

What jumped at me was “[…] India’s education secretary […] said the project was “pedagogically suspect” and giving the country’s schoolchildren a laptop each could harm their creative thinking and analytical abilities.”
That’s a thought that I would not have had myself, at least recently. Perhaps ten years ago, I would also have expressed doubts. But now that I am so used to functioning with technology with almost everything I do, I tend to look at it as “pedagogically sound and excellent to develop critical and creative thinking”.

I guess that the trick is not so much the technology per say, but also how we use the technology. Of course, if we spend all our time “teaching the technology” instead of using it to learn, one can suspect that this is not educationally sound. Poorer regions may find themselves dealing with this type of situation.
Developed countries may be underestimating the time it took us to get “technologically savvy”.

The problem is that, by waiting, like India has chosen to do, this problem does not go away. The “digital divide” augments.

Female Empowerment Through Digital Film Communication (ETEC 511)

Running head: FEMALE EMPOWERMENT THROUGH EDUCATIONAL TECHNOLOGY

    Female Youth Social Empowerment through Educational Technology:

Digital Film as a Critical Language of Transcendence

Chantal Drolet

For: ETEC 511 (64B), Marianne Justus, University of British Columbia, 2008 

(To view the origital format, please click on: female-empowerment-in-ict)

            In North America, the acronym for “Information Communication Technology” has often been reduced to “IT”, ignoring the communication aspect of this field of study. Interestingly, the communication part is specifically the one that females generally identify to and prefer. Could this presumably insignificant modification represent the absence of the feminine perspective in ICT?

            Contrary to the trend in other scientific disciplines, Snyder, Tan and Hoffman’s study (as cited in Sanders, 2005, p. 3) shows that, in the United States alone, the number of women acquiring degrees in computer science dropped by almost a third between 1982 and 2002. Internationally, current statistics reveal that women’s levels of participation in ICT do not usually reach 10%, as found in Charles & Bradley’s paper (as cited in Sanders, 2005, p. 3).
            In other words, technology is an influential field in which women’s contributions have diminished during the last generation.

            As Sanders (2005) puts it: In view of the growing role of technology

in the world at the beginning of the 21st century – in education,

communications, occupations and entertainment, and as a tool

for solving the world’s problems – women’s low and decreasing

representation is a major worry. (p. 4)

            It has been observed that the drop in women’s participation in IT mainly happens during their high school careers (Sanders, 2005). Therefore, this paper will attempt to shed some light on the ramifications of technological literacy for female adolescents. The intent is also to explain how the reinstatement of the “communication” aspect of I”C”T in education, using digital film communication, can indirectly trigger young females’ interests in the technical and data management components typical of information technology. By accommodating girls’ learning styles while using ICT tools at school, they gain confidence in their technological application competencies and by extension broaden their professional prospects in technological fields.

Concepts and Assumptions

Terminology

            For the sake of concision and clarity, in the pages that follow:

  • 1. The term “youth” will refer to teenagers, specifically high school students.
  • 2. The concept of “empowerment” refers to: the ability to discern between propaganda and information; individual freedom and social responsibility; the mastery of technological tools and processes needed to see through misinformation; and the necessary capabilities to take action and rectify it.
  • 3. The “grammar of filmmaking” is a metaphor defining film as a language using frames, shots, scenes and sequences to convey an original message.
  • 4. IT: indicates the “[…] development, implementation, support of management of computer-based information systems, particularly […] computer hardware” (Wikipedia, 2008).
  • 5. ICT: “[…] encompasses […] technologies for broadcasting information – radio, television; and technology for communication through voice and sound or images – microphone, camera, […]” (Wikipedia, 2008).
  • 6. “Technology” in this paper, relates chiefly to communication technologies; the focus on communication is to demonstrate that when young women become proficient in using ICT tools in the classroom, their confidence level increases, giving them a better chance at choosing professions requiring technological expertise in the future.
  • 7. “Male”: if stereotypical masculine attributes seem derogatory in view of women’s deficient membership in the male dominated professions encompassing ICT, no subversive discourse is intended; on the contrary it is presumed that masculine traits and contributions are invaluable to any healthy society.

Contemporary Issues and Methodological Considerations

            While some of the research on gender and technology may be quite recent, changes in the field are so rapid that by the time a study has been concluded, some parameters may already have become irrelevant. For example, concerns about women’s accessibility to computers have diminished with the advent of laptops. As a result of this new invention young women don’t have to worry about their safety while walking to a computer lab on a school campus when it is dark (Sanders, 2005). However, in homes with only one computer, males still tend to monopolize the tool (Gunn, 2003); an important concern when considering that homework is increasingly done on computers and that e-courses are becoming more popular (Christensen, 2008).

            Another investigative issue currently challenged is the traditional link between ICT and hard sciences. While many past papers stressed the predominant male ratio in the fields of mathematics and science, more girls have become interested in these disciplines during recent years (Sanders, 2005). That being said, the underrepresentation of women in these subjects is still significant. To attract more women, there may be a need to broaden the usual ICT linkage with exact sciences by incorporating media arts components in ICT courses.

            According to Little and Hoyles (cited in Sanders, 2005, p. 4), after considering the aforementioned technological and societal developments affecting women’s participation in ICT, many researchers have refocused their studies on: (a) attitudinal imbalances favoring males as the main users of computers at home and in school, (b) the negative consequences of conventional ICT activities on female participation, and (c) the need for a shift in ICT’s academic associations in order to appeal to a feminine clientele.

            Inspired by this current trend of investigation on the subject, this essay will explore: (a) media literacy and the grammar of film making as meaningful avenues to transform young women’s attitudes toward ICT, (b) the active processes and necessary technical skills used in digital film production as channels to reroute the programming focus established by masculine perspectives, and (c) the communication and artistic aspects of audio-visual storytelling as valid and empowering for female students, thus endeavouring to restore the “C” in “ICT”.

Digital Film Communication and changes in Attitudes

            A vast body of literature has already identified that in the male IT culture anonymity, isolation, and competition prevail (Sanders, 2005). As the feminine presence on the Internet demonstrates, with women’s dominance on social networks and blogs, females prefer to communicate and cooperate. It has been clearly verified that when asked to choose, female students favor using the computer for sharing and collaborating (Sanders, 2005).

The Validity of Digital Film Communication Literacy

            Digital film making is an alternative form of media literacy well suited to support female youth’s interests in communication and socialization. For instance, one of the important aspects of film making is selecting a theme, researching it and devising an original angle to promote the chosen concept. In order to create a public service announcement on, say, anorexia, students must spend a great deal of time finding data and statistics about this issue. Once a clear mental picture is created around this topic, young cinematographers must use the grammar of film making to invent an innovative and enticing way of communicating their message. Like any professional advertisement campaign, the endeavor is to hook the members of the audience; or in other words, to convey a powerful message and influence the public’s behavior.

            The distinctions between educational and mainstream media. A major difference between digital film communication and commercial media, however, is that the educational aspect of film making centers its attention on social contribution, rather than consumption. Furthermore, the intent behind the creation of media shared among adolescents is to promote citizenship and awareness (Greenhow, 2008), not to concoct artificial needs in order to increase financial gains.

            Key factors: the manufacturing of information and critical thinking. This is not to say that mainstream media only produce rubbish messages, detrimental to the public. On the contrary, if chosen with discernment, valuable information can be disseminated among citizens by a number of legitimate agents such as journalists, editors, documentary makers and bloggers. The key issues reside in a clear understanding of the iteration involved in the process of media production (Stables, 1997) as well as the critical assessment needed to decide which documents to access or avoid; believe or distrust. These are the intellectual outcomes of a digital film communication program.

            A number of ethnographic studies have recognized that female youth is often represented with a negative bias in conventional media: “girls as fashion obsessed and impressionable” and “teen mothers as […] welfare bums”, to give only a few examples (Kelly, 2006). Moreover, no one will refute the fact that women’s bodies, young and old, are ruthlessly exploited by advertising firms to sell innumerable products; from cars to cigarettes. Magazines, television commercials, and even newspapers disseminate these kinds of images and contribute to the distortion of young females’ self-identity, while also cultivating a submissive attitude.

            Young females involved in digital film communication become more aware of the stratagems that promotional media utilize to influence their self-image, their choices, and by extension, their lives. Equipped with such powerful incentives to act, young women easily become enthralled with technological tools enabling them to take action. The creative and critical processes involved when using communication technology can be highly motivating for female youth. Analyzing the media and creating their own scripts and stories also provides them with effective strategies to respond to gender bias and commoditization of youth image in commercial broadcasting (T. Riecken, Conibear, Michel, Lyall, Scott, Tanaka, Stewart, J. Riecken, & Strong-Wilson, 2006).

            Film making using digital technologies generates a language of transcendence, which facilitates the articulation of a discourse surpassing the limits set by the mass media’s ordinary hubbub. Digital film communication allows female students to develop healthy self-representations, responsible voices (Riecken et al., 2006) and to promote active social contributions among their peers. From this point of view, media literacy and the grammar of film making offer powerful means of combating young women’s apathy (Bell, 2005) toward some of the manipulative effects of mainstream communication channels. In fact, focusing on content relevant to women can also give female students an excellent reason to learn the technological processes characteristic of ICT and multimedia tools.

            Furthermore, the ability to share their authentic views with peers and parents through digital film technology also instigates a mind-set transformation both at school and at home vis-à-vis the role of women in technology. DVD’s are easily copied and can be shown to family members. Screenings at school make it possible for young women filmmakers to present their work to other students and by the same token, demonstrate their technological aptitudes to other female youth; thus advancing the case for female participation in ICT.

            Finally, the hands-on experience of movie making brings about an appreciation for the spin involved when publishing media content. It also cultivates a point of reference from which to analyze the validity of information distributed by conventional communication agencies.

Digital Film Production: ICT Activities Suited to Female Youth

            In Canada, as well as in other countries where technological advancement has been possible, much of the focus has been on programming and students interested in technology are often seen as geeks, nerds or antisocial (Sanders, 2005). These kinds of stereotypes do not appeal to female youth who, as mentioned previously, greatly value social interaction.

            In contrast to the mathematical emphasis of computer programming, the educational process of digital film making centers its activities on the production of a message. Rather than learning the operations of a computer for the sake of understanding the machine and its intricacies, film making presents the use of technology as a vehicle necessary to create an experience. While the traditional pedagogy applied in computer science tends to encourage individual work, film production requires the formation of crews and underscores the need for collaboration. All the above mentioned digital film production specificities are much more inviting for young female high school students than the male oriented training promoted by conventional IT courses.

Tools to deconstruct and reconstruct.

            The basic devices and operations needed for the creation of a digital film are as follows:

  • 1. Research: Learning to use the Internet as well as other sources in a safe and perceptive manner.
  • 2. Script and story boards: Learning how to tell a story visually, keeping the target audience in mind.
  • 3. Cameras, lighting and tripods: Learning the meaning of angles and the principles of artistic design.
  • 4. Microphones and digital musical instruments: Learning about the link between sound and emotional responses.
  • 5. Editing software: Learning about sequencing events, layering meanings as well as manipulating video and audio to achieve desired effects.
  • 6. Screening & distribution (DVD or the web): Learning to transfer the final product on digital formats as well as to pitch and present it to an audience.

            The advantage of such instruments, methods and processes are inherent in the fact that they enable female students to deconstruct and reconstruct media representations of young women as well as to develop their voices while exploring any selected topic. Other positive characteristics of digital video lie in its uncomplicated reproduction and transmission operations as well as its social authority and attractiveness (Collins, Neville & Bielaczyc, 2000).

            Some restrictions created by this medium consist in the lack of interactivity of the completed product; the expensive nature of some of the equipment; and the dexterity needed to produce a coherent and engaging movie (Collin et al., 2000). Recent developments have however decreased the cost of computers, digital cameras and DVD’s. What’s more, the latest editing software is easier than ever to manage.

 Activities designed to protect (deconstruct) and prepare (reconstruct).

            From the initial research step to the final screening phase, the tasks included in the production of a message using digital film in the classroom have two major functions: to protect and to prepare.

            Protection. In a world inundated by audio visual information, students benefit from performing activities that will augment their critical thinking abilities in order to circumvent the risks inherent to a media culture (Poyntz, 2006). Girls, in particular, gain from a lucid perception of the role they are made to play in the male fantasy saturated media environment to which they are regularly exposed.

            Deconstruction. In addition to the protection it can provide at the individual level, educational technology can also play a valuable role in the nurturing of global awareness and engaged citizenry. The deconstruction, or analysis, necessary to produce student-made public service announcements and documentaries on racism, environmental issues or religious diversity can have a strong influence on young people’s values and conduct (Kline, Steward, Murphy, 2006).  

            Preparation. The goal of educational technology’s preparation aspect is to counter the possible dangers comprised in young females’ overexposure to commercialized representations of womanhood. To prevent or minimize potential harm (from submissive obedience to eating disorders), one of the most powerful methods is developing girls’ competencies in the operation of the same tools with which they are being influenced.

            Reconstruction. Learning the techniques employed to create meaning in moviemaking empowers female students with the capabilities of reconstructing similar products. The difference is that this time, they control the content and the depiction of the characters.

            Innovative recommendations. In her article about participatory media Greenhow (2008) mentions a movement towards innovative norms in the field of technology. In 2007, the International Society for Technology in Education (cited in Greenhow, 2008, p. 190) recommended, among other suggestions, the use of educational technology to: (a) invent unique products, (b) socialize with fellow students, (c) express concepts, (d) exhibit responsible use of information, and (e) advocate citizenship.

            It goes without saying that all these prescribed approaches are in line with the digital film production’s protection and preparation philosophy. The focal point of each recommendation targets the outcomes achieved with technology rather than the technological tools themselves. Additionally, every suggestion directly or indirectly addresses the subject of communicating.

The Power of Communication

            When endeavouring to restore the “C” in “ICT”, two layers of meaning must be considered:

  • 1. Communication between students and teachers during the creation steps
  • 2. Communication between students during the dissemination phase

The feminization of pedagogy

            On the one hand, the traditional top down interaction between instructors and learners is challenged by the innovative characteristics of communication technologies. Teachers as well as students continually adapt to ongoing software improvements and digital format trends, just to name a few of the innumerable technological upgrading experienced on a regular basis in the ICT classroom.

            This state of affairs makes it literally impossible for teachers to be the sole providers of knowledge. Indeed, the recent saying portraying educators as the “guide on the side” rather than the “sage on the stage” is justifiable within these continuous adjustments’ parameters. In other words, communication technologies alter hierarchical ranking by positioning youth as co-investigators and as knowledgeable (Kelly, 2006). Women, who tend to work more effectively in collaborative settings, particularly benefit from these modern pedagogical paradigms. 

The demystification of women’s ICT potential

             On the other hand, educational technologies such as digital film production grant authority to youth as rightful transmitter of knowledge through their films and the messages they choose to convey to their peers. Any experienced teacher will agree with the adage that nothing is more powerful that students teaching students (Welsch, 2008). In fact, the nature of digital film communication facilitates the screening of movies in front of large adolescent audiences. The powerful broadcasting quality of this medium is apparent on virtual platforms like YouTube, where millions of young people view independent films every day.

            With this distribution power, young women’s perspectives are transmitted to fellow students and family members. Moreover, the technical dexterity required to express these viewpoints in an entertaining and educational manner is competently demonstrated through their final products. This technological adroitness attests young women’s potential in ICT, hence demystifying females’ lack of aptitude in technology.

            In conclusion, Sanders (2005) noted that female students were often disheartened by the masculine focus on competition in IT, and that a lack of confidence in their computer abilities often elicited less interest in professions connected with informational technology.

            Digital film communication offers female students an environment conducive to self-esteem. The focus on cooperation, creativity and communication presents young girls with opportunities to demonstrate their technological application know-how. Considering the increasing power of technology in all areas of life during this new millennium, women’s representation in the field is crucial. Therefore, the way IT is taught should be re-invented to foster media literacy and value females’ communication interests (Sanders, 2005). The masculine traits of IT instruction must be challenged by redefining educational technology and by reinstating and emphasizing the “C” in ICT.

    

References

Bell, B. L. (2005). Children, youth, and civic (dis)engagement: Digital technology and citizenship. Canadian Research Alliance for Community Innovation and Networking, (CRACIN, paper No. 5). Retrieved October 9, 2008 from: http://www3.fis.utoronto.ca/research/iprp/cracin/publications/pdfs/WorkingPapers/CRACIN%20Working%20Paper%20No%205.pdf

Charles, M., & Bradley, K. (2005). A Matter of degrees: Female underrepresentation in computer science programs cross-nationally, ENWISE, 2004. In J. McGrath Cohoon & William C. Aspray (Eds). Women and Information Technology research on the Reasons for Underrepresentation. MIT Press, 2006.

Collins, A., Neville, P., & Bielaczyc, K. (2000). The role of different media in designing learning environments. International Journal of Artificial Intelligence in Education, 11, 144-162.

Christensen, C. M. (2008). Disrupting class: How disruptive innovation will change the way the world learns. New York: McGraw-Hill.

Freire, P. (1970). Pedagogy of the oppressed. (D. Tweedie, transcription). Continuum Publishing Company. (Original work published 1968). Retrieved November 10, 2008 from: http://marxists.anu.edu.au/subject/education/freire/pedagogy/index.htm

Gunn, C. (2003). Dominant or different? Gender issues in computer supported learning. Journal of Asynchronous Learning Networks, 7(1), 14-30. Retrieved October 8, 2008 from: http://www.sloan-c.org/publications/jaln/v7n1/pdf/v7n1_gunn.pdf

Greenhow, C. (2008). Connecting informal and formal learning experiences in the age of participatory media: Commentary on Bull et al. (2008). Contemporary Issues in Technology and Teacher Education, 8(3), 187-194. Retrieved November 8, 2008 from: http://www.citejournal.org/articles/v8i3editorial1.pdf

Kelly, D. M. (2006). Frame work: helping youth counter their misrepresentations in media. Canadian Journal of Education, 29(1): 27-48. Retrieved October 8, 2008 from: http://www.csse.ca/CJE/Articles/FullText/CJE29-1/CJE29-1.pdf#page=11

Kline, S., Stewart, K., & Murphy, D. (2006). Media literacy in the risk society: toward a risk reduction strategy. Canadian Journal of Education, 29(1): 131-153. Retrieved October 8, 2008 from: http://www.csse.ca/CJE/Articles/FullText/CJE29-1/CJE29-1.pdf#page=11

International Society for Technology in Education. (2007). National educational technology standards for student: the next generation. USA.

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